Interested schools please visit their website for more information. Family can also participate this year’s project (親子農場狂想計劃2009). More information can be found on their website.
Post Date: 8-6-2009
a article in Next magazine
The Next Magazine published on May 27th (issue 1003) has an article about a family takes advantage of video gaming and turns it into a family activity. The article also featured our honorary advisor Prof. Lee Fong-Lok and our chairman Frankie which they talked about how to apply video gaming in education.
Post Date: 27-5-2009
Radio interview
Frankie was interviewed by Blanche Tang (鄧 藹 霖) on a RTHK radio show (訴 心 事 家 庭) on May 17th. Our book好心你多D上網打機啦,阿仔!is also featured in the show. You can listen to the show on their website.
Post Date: 18-05-2009
workshop at UNiSOFT campus on May 16th
Around 50 participants showed up for the workshop at UNiSOFT campus on May 16th. There were a lot of interactions between the participants and the speakers. Speakers have shared a lot of valuable experience with the participants. A big thank you to all the speakers and eZone for sending us free copies of the magazine.
Post Date: 17-5-2009
Game Development Competition 2009
Our Game Development Competition 2009 is heating up. Teachers workshop took place on Apr 24th at Pak Kau College is a huge success. Students workshop is coming up on May 16th at Unisoft campus in TsimShaTsui. Don’t miss it!
2009 Game Education Summit is going to take place in Carnegie Mellon’s Entertainment Technology Center in Pittsburgh, Pennsylvania from June 16-17, 2009. The Game Education Summit is the only conference where the video game industry and academics from around the world can come together to have meaningful conversations about the future of game development.
Hong Kong Digital Game-based Learning Association is an independent non-profit making organization which aims to provide a variety of services that benefits parents, students and teaching professionals who are interested in digital games and education.
We are a group of professionals from education and video game industry who strongly believe that digital games possess valuable elements and characteristics that can be utilized to make formal education more effective for the new generation.
HKDGBLA was established in 2008.